Game Development
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Sams Teach Yourself Game Programming in 24 Hours
Added: Jul 23rd 2008
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the W...
Added: Jul 23rd 2008
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the W...
Wireless Game Development in Java with MIDP 2.0
Added: Jul 23rd 2008
This book features step-by-step examples in major game programming areas such as graphics, GUI, networking, tiles, animation, and sound. Additionally, the book goes into some detail about the busin...
Added: Jul 23rd 2008
This book features step-by-step examples in major game programming areas such as graphics, GUI, networking, tiles, animation, and sound. Additionally, the book goes into some detail about the busin...
Game Programming Gems (code)
Added: Jul 23rd 2008
Written by expert game developers who make today's amazing games, these articles not only provide quick solutions to cutting-edge problems, but they provide insights that you'll return to again and...
Added: Jul 23rd 2008
Written by expert game developers who make today's amazing games, these articles not only provide quick solutions to cutting-edge problems, but they provide insights that you'll return to again and...
Extreme Programming for Web Projects (The XP Series)
Added: Jul 23rd 2008
Web development teams have been operating in the dark for far too long. The lack of proven development methodologies for the Web environment has resulted in a constant struggle for developers to pr...
Added: Jul 23rd 2008
Web development teams have been operating in the dark for far too long. The lack of proven development methodologies for the Web environment has resulted in a constant struggle for developers to pr...
3D Game Engine Programming
Added: Jul 11th 2008
All you need to begin is a working knowledge of C or C++and basic knowledge of the DirectX and Direct3D interfaces. With these skills behind you, you're ready to tackle the mathematical concepts an...
Added: Jul 11th 2008
All you need to begin is a working knowledge of C or C++and basic knowledge of the DirectX and Direct3D interfaces. With these skills behind you, you're ready to tackle the mathematical concepts an...
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